Patch 2.0 Approved. Patch 2.1 Submitted.
The 2.0 patch has been approved a few hours ago, and should be availble within the next few hours, or maybe a day. That means we can submit version 2.1! So we did.
The 2.1 update is also fairly large, although not exactly another re-write. However in the v2.0 era of CraftWorld it is very easy to add new items and behaviours:
- You can pickup mushrooms, found in swamp biomes and then eat them for a little health
- Flowers can be picked up (3 kinds)
- Dark Trees can drop apples. Generally about 3 per tree.
- Clay blobs added. Split clay into 3 blobs, and use them to create a bowl. More plans for clay later
- Make a Crappy salad with mushroom and apple.
The touch controls have been improved, and we have found and removed a few minor bugs. The smelter creates light and flames, and there is even a material seams bug that one sharp eyed gamer spotted in our most recent post. That has been corrected, and will ensure you get richer as you get deeper in the earth. But there is a small scattering of goodies near the surface to tempt you down.
That brings me to Creatures, which is our No.1 priority right meow. Daniel is working on a chicken as a starting point. It has basic AI, items to drop and craft with, is an ideal size and can be caught without too much difficulty and is a native to the plains biomes. At the same time, we are also working on the weapons. The Bow is to be our first true weapon (technically the Axe counts), and is coming together nicely. This will not be the only ranged weapon you can create, so theres a bit more too it.
We want to pick up the pace on updates, so we chose not to cram the chicken and bow into this one.
Thanks for reading!