CraftWorld v2.8 MEGA Update

Version 2.8 of CraftWorld has been approved for the PAID edition of CraftWorld on Windows Phone 7 earlier today. In 1-3 days, the new build will be available for download from the marketplace. The FREE and BETA versions are still pending approval, but should pass any time soon.

At the behest of the feedback and fan mail we have been receiving, we have begun work on Multiplayer! As many would know, we at 2.0 Studios have never played any block games in a multiplayer environment. So the experience is a rather new one, and we have begun to understand what all the fuss is about.

Pushing the Multiplayer feature up in priority from being the signature milestone 2 feature to something we wish to offer within the next month, is a task we do not take lightly. Thus we have opted to begin our networking development with a small testing game title “Collateral Damage”. I ‘ll be detailing Collateral Damage in further detail in the 2.0 Blog at blog.2point0studios.com in the next week or so, but the summary of the game is simple.

 

3 Players in CraftWorld's first every multiplayer session on Xbox 360, with avatar support

3 Players in CraftWorld's first every multiplayer session on Xbox 360, with avatar support

 

 

An 8 player geometry wars style 2D twin stick shooter with destructible terrain on the Xbox 360. It is almost complete, and will sell for 80 ms points within the next fortnight or so to assist in funding development of CraftWorld. Thus you can support CraftWorld by purchasing, playing and reporting any networking related issues you may have. Collateral Damage is a standalone experience and game, written during a game jam we at 2.0 held for a few days that will be fully polished into a small, but quality title over the next week or two.

"Vector Wars" a twin stick multiplayer shooter, we have built as a multiplayer test for CraftWorld.

"Vector Wars" a twin stick multiplayer shooter, we have built as a multiplayer test for CraftWorld.

We have also begun work on full Avatar support for the Xbox 360, allowing players to quickly and easily represent, and distinguish themselves in multiplayer games. More retro customizable characters will also be made available to WP7, PC and Xbox later on.

The third item we are working on is a new version of Cell for Windows Phone 7, at version 2.2 alongside a PC launch of Cell on the hot a fresh new shop, Indie City. Cell is our touch based cellular life game that has had several updates on the windows phone, and uses a great deal of the Hazzah Engine despite it’s simple appearances and gameplay mechanics. Purchase and feedback from Cell also supports development of CraftWorld, and it’s new multiplayer system, full blooded PC and Xbox versions.

Cell, our touch based cellular life game coming to PC via Indie City very soon!

Cell, our touch based cellular life game coming to PC via Indie City very soon!

I’ll be detailing the fourth project we are working on in a blog post very soon. Thanks for reading!

30 Responses to CraftWorld v2.8 MEGA Update

  • Damon says:

    Wow that’s alot glad to hear multiplayer coming soon I can’t wait :D

  • SerkanLives says:

    improved German Translation <3

    Did you found someone who can translate France toO ?

  • ville says:

    Well, this is pretty awesome. I just hope you are able to work on other features too.

    I downloaded that save that had reseted itself to my Beta version. It worked fine there, but I lost alot of my work, since I had downloaded to my steam account long before the bug.

    By the way, do shrubs grow into trees? I have always thought so but they never seem to grow.

    • Jarryd says:

      I don’t quite understand your issue. Craftworld grants on free cloud account across all PAID FREE and BETA versions, with 5 slots.

      Shrubs don’t grow just yet. It’s way down on the bottom of the list. Theres a boat load of new stuff, but we need to keep up the maintainence updates now that CraftWorld is getting quite large. Water and fire are coming up in v2.9

  • sammob says:

    Hey jarryd, glad to hear that multiplayer is coming soon, but with multiplayer can you add a chat box? In my opinion, that would greatly enhance the experience. Just sayin. My avatar is master chief from halo can I use my avatar in multiplayer?

    • SerkanLives says:

      Look at the Picture , it will answer your question

    • Jarryd says:

      Avatars only work on Xbox. We can hope that the 3rd generation WP7 phones, or Windows Phone 8 will support them, but it’s a LOOOOONG shot. So running about as Avatar Cheif’ in your very own pillar of Autumn is a definite for the Xbox version of CraftWorld.

      Chat boxes will be in CraftWorld PC, and will probably get patched into the Xbox version. Do you use a keyboard on Xbox? Or a MSN Chatpad? Because they work great on xbox.

  • Braxton says:

    you should make it so water is like this.
    water may be still or flowing. a still block of water is a “source” block. but a source block may also appear to be flowing if it has somewhere to flow to. if it is flowing, it creates an adjacent flowing block of water, which itself is not a source block.

    water should fall vertically if it can. when falling and it hits a solid block, it should spread horizontally up to seven blocks away in each direction before stopping. you should see this by the height of the water at each block. it will gradually decrease until at the end of the 7th block it should be gone, as if completely absorbed into the solid block below it. when water moves down a level, the horizontal spread starts over and it may again flow another 7 blocks, regardless of how many it spread before falling. A single source block should then be able to flow for a very long distance, as long as it moves down a level every 7 blocks since water would only flow horizontally, and would only spread when it hit a solid block, water would never go up. a waterfall would not spread anywhere if it fell into a 1×1 hole.

  • Jerryrocks says:

    Dear , Craft World
    Ok ,So i have being playing craft world on my wp7 and I enjoy they were a couple of things I dint like and I wanted to tell you guys about it… So One there is no furniture like couches, chairs , counters , etc . Another is the water the water doesn’t flow you either put a brick and break so the water will take its place or you make a passage and wait for the water to reproduce by itself. another think is stair cases when you try to walk on them you jump unless you have auto jump off and also they only come in stone it would be nice if they came in different textures . Another think is we can not see our own characters or make our own texture packs or anything . Another think is the zombie’s they are not many different zombies there are only one type of monsters.Another think is Minerals they are a bit too scattered and are harder to find and survive with. Thanks for taking the time to read all the things I wrote please fixe all of this or add

    • Jarryd says:

      Hey Jerry,

      1) Furniture is coming. We’ve been discussing having beds, tables and chairs as the first ones
      2) Water is being updated in v2.9. The current version is highly incomplete.
      3) Permutable blocks such as slabs, stairs, verticle slabs etc… are something we have been designing for v2.10 or v2.11
      4) The mummy will most likely be the next new enemy, along with a Boar during the day, and we agree that more are needed.
      5) The player character is going to be the player avatar on Xbox for now, with an alternate pure CraftWorld design coming a little later. But it’s not a priority
      6) Dig a big mine, and you will find everything you need. We’d rather make that game harder than easier :P . But I’ll keep it in mind.

      Thanks for the feedback!

  • CWL says:

    I was wondering if in survival mode there is a way to craft dyes. Also when i open my books they have a weird red and green look to them. And another thing is that i try to make certain things, for example a sign post and it only give me a sign, and it doesn’t show in my output spot.

    • SerkanLives says:

      Craft a book, it will tells you how it works

    • Jarryd says:

      1) There is currently no dye crafting. We wish have a “Dye Bench” for making dyes. But it requires bottles, water and a few other items kinda of like the repair bench. So the Hot’n Wet update needs to be released first. (we’re doing our best to do things properly)

      2) That’s some nasty debug in the books. We were adjusting the rendering for PC (so you can minimize, maximise, change window size, move to other windows without the game breaking like all of Bethesda’s stuff does) and that got left in by mistake. It’s gone in v2.9

      3) The sign IS in your output. I read your comment while coding, and checked out the problem. The signs itty bitty icons are generated, and have the actual text from the sign on them in the inventory. That was not running when the signs were first crafted. Check out paintings, they render their actual picture in the itty bitty icon as well!

      Good to see you again!

  • Jerryrocks says:

    Dear , Craftworld

    Thanks for taking the time to read this and telling all the future updates for the things I wanted to know and two more thing I wanted to say that I didn’t say in the comment is about making some of the blocks in different positions and Making mods like minecraft like the portal and cars ,airplanes etc.
    One again thanks for taking the time to read this

    • Jarryd says:

      No prob Jerry, I like feedback and it would seem that your username does in fact indicate that you do in fact, rock.

      We generally respond to everything in detail over in the forums, if ther is anything specific you like to mention.

  • fred says:

    Can ads be removed in craftworld beta?

    • Jarryd says:

      The PAID version for $2.99 has no advertisements. Cloud storage will let you move you save files to that version so you can keep playing. You can still play the BETA when new features are being tested, as the BETA gets more experimental updates sometimes, like the first version of Cloud Storage a month ago.

      The BETA has no special updates right now, as we have just been bug fixing, so you can easily swap to PAID.

  • robert says:

    Dear, Jarryd

    I’ve been playing craftworld (paid) for a little over a week now in my WP7. First of all, you guys at 2.0 Studios have done an amazing job. No other block game compares. The only real issue I have had with the game though is chest/craft table/smelter degradation. I have a little miners shack with 3 chests, and yesterday I traveled further than I have before, and when I got back the clasps on all of my chests were gone, and all I can do is hit them until they are destroyed. I was wanting to know if this was a common problem and/or if it will be addressed in later updates.

    • Jarryd says:

      I’m glad you are enjoying CraftWorld, that’s a pretty high compliment. :P

      We’ve had a handful of reports in regards to missing chests. Could you upload a world with broken chests, to your cloud storage? And is your cloud account name the same as the email used to post your comment?

  • robert says:

    Sure. My world (Nakamuraville) has been uploaded, and it is under this email.

  • colton says:

    when will pc version come out?

  • maguette says:

    can I download it for free?can I download it on the ipod?

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