BlockWorld Videos + CraftWorld v2.9 News
The response from v1.0 of Blockworld on the Marketplace has been incredible. We are getting loads of emails daily, praising the quality and the quantity of features available on launch. The forums are the most active they have ever been, with a lot of users wishing to contribute suggestions, reports and ideas.
But the big question everyone is asking, is “Where is Multiplayer?”
Multiplayer is our #1 feature under development. But it is not just one system we have to “make” or code into existence to get working. It is several significant changes, and partial re-write to the Hazzah Engine that powers BlockWorld and CraftWorld.
The two biggest constraints are the limitations of present day hardware, and of course, world synchronisation without severe lag issues. I’m not going to dump the technical data on you here, but simply say that the next patch will change a lot that you cannot see.
A lot of videos about BlockWorld have also begun appearing on YouTube as of late, and I’d like to post them here as well. The praise, with criticisms are all equally valid.
Regarding CraftWorld v2.9
This patch is an odd one in the history of CraftWorld on the Windows Phone 7 devices. There are issues with v2.8 that degrade performance, and compromise save files in very rare circumstances and we need to get this patch out ASAP.
However, we have been working on BlockWorld during its development. BlockWorld and CraftWorld share the Hazzah Engine, the heart and soul of both games. Progress on one game, directly improves progress on the other. The multiplayer code for BlockWorld requires a smaller, faster and more reliable save file format. We have chosen to make BlockWorld and CraftWorld save files compatible and this has revealed many issues with the current save system, including the “vanishing chest” bug we have had reported.
This as of 4 hours ago, has been solved after much debugging and testing. We are in the process of creating a save file converter to upgrade the .cw files used by CraftWorld into the .cww files used in the latest versions of BlockWorld and CraftWorld.
Duplication glitches, awkward UI functionality along with jittering (as pointed out in BlockWorld) has been solved as a direct result of your feedback, and development on BlockWorld.
New features are desired, and fun to work upon, but stability and reliability of the huge set of features we already have are absolutely critical to the development of CraftWorld. We are sorry about the wait, and will be submitting v2.9 very soon. Stay tuned to this blog!
Thanks for reading!